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Originally Posted by Fountree
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Taking into account the rate that content is being added, global item rarity should be looked at IMO.
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So because you've consumed all the content at a higher rate than the rest of the server, the rest of the server should have a harder time consuming the content?
IMO, you should consume content slower. If you consume content slower, then the amount provided will last longer.
Quote:
Originally Posted by Fountree
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That's just me though. I've said this many times in the past on this board but I'll do it again: Capturing the glory of Classic EQ is just as much about the big picture of when content is released (macro) as it is anything else.
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I completely agree. The glory of classic EQ is in the FORCED cooperation. For instance: hiring a druid or wizard for a port or raid forces working towards cooperation instead of domination.
Quote:
Originally Posted by Fountree
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If content isn't added within a certain timeframe, it's difficult to compare the p99 experience to live. That's not a jab at the devs or anything, I think we all appreciate everything they've done in terms of the server and it's upkeep, but it's just the truth.
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I agree, its difficult to compare these two vastly different timelines. The P99 timeline is also different because of the tools that exist external to the game that did not in 1999-2001. The knowledge base now is vastly greater, allowing us to consume content that is released slower than classic in a manner which is faster than classic.
Quote:
Originally Posted by Fountree
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No new content affects nearly every aspect of the game, from the economy, to population, to groups and server morale.
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Again, that's a perspective. Let me illuminate an alternate viewpoint: More even distribution of content consumption affects nearly every aspect of the game, from the economy, to population, to groups and server morale. You call it handouts, that's fine. But in this purely capitalistic server, the top of the pyramid consumes the content and then whines for more content. If everyone enjoyed the content slower, you wouldn't run out of goals to accomplish. You ran yourselves out of content, don't blame the rest of the server or force us to work harder than even you did because you are bored or want to preserve some self-entitled sense of "I'm better than thou".
EDIT: And I love that you bring up server morale. Most of the server loves the leveling, the grouping, and the raiding for their own gear. Buying BIS does not aid server morale. Killing boss_mob_01 and looting BIS, being congratulated by your raiding comrades does. AoEing Mistmoore or Unrest and discouraging those leveling for the first time from exploring those zones for fear of trains is detrimental to server morale. The best thing you can do for a person is help them help themselves (there's a "feed a man a fish" parable in there somewhere). If more persons feel better about the server, then you've increased server morale.