variance is the real problem here, not saying to remove it completely but what about altering it a bit in the favor of mobs spawning more frequently instead of less. i can understand its value as it stands when classic naggy/vox and inny/ct were the only real raid targets, but now it seems like overkill. the server is very top heavy, more raid targets seems like a better solution than less.
more target opportunities = more fun for everyone
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