Quote:
Originally Posted by falkun
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I still don't understand why, in 13 year old game where everything is understood, that people wish to create "haves" and "have nots"..
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Well you can't deny the loot pinata basis of most MMOs, EQ specifically. At some point we're debating human nature here.
I played only through the beta, but The Secret World is a decent example of an MMO that has Story/Puzzle Solving at its core versus "loot".
edit: i prefer loot
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