Why? Are people not allowed to have items on this server because "they were more rare on live?" Where does it end? Where do you draw the line in dragging out this experience?
If you want that, increase experience requirements by 4x. There shouldn't be this many L60s in Kunark. I remember a quote, "Getting max level in classic was HUGE, the average player wasn't max level until Luclin."
If you want less drops, lets have 7-day raid targets respawn once a month, with a week-long variance!
Dungeon mobs should respawn once every 2 hours, not once every 28minutes.
Bard songs should take 12 seconds to cast. I'd hate to be the one spending a minute to summon a mage pet. And swing timers, those should be multiplied by 4 as well!
A fungi tunic is no less valuable at 45k than it was at 220k, it still makes leveling a melee significantly easier.
This server is meant to be here a long time, while also reaching a point and stagnating. What's inherently wrong with that? Why can't everyone get the items they always wanted to and eventually get bored and move to another game/emu?
|