Realistically, my contribution in regards to content is complete. The content exists, and works well. When the upcoming content is released, you will enjoy a more complete implementation from being thoroughly tested on the pve server.
For the people claiming that I don't do anything: The
pvp server is Rogean's. The
pve server is mine. We share several responsibilities for them, but when it comes to rule changes or release dates for the pvp server, Rogean is who you need to address. My vote regarding pvp does matter, I hope, but ultimately I do not make the final call for pvp changes involving releases or rules. For example, I liked item loot and thought teams would be cool to try out. In the end, it was a discussion between Rogean, Null, and myself.
I have tried, several times, to gauge interest in what needs changing. I have voiced my opinion and did the related work as I could. Things like guard assist, certain items not dropping that should, manastone working in the planes, etc. This is additional work on top of what I already do for the pve server. Regardless of what I did, I received more negative feedback than positive: Wasn't enough, wasn't fast enough, or whatever sounds the worst.
IMO what needs to happen for pvp changes: Untrolled discussion. Cohesion of realistic ideas. If I were to guess, Rogean doesn't respond to most of these threads because of how the topics are addressed and what people say about him.