Thread: Game Mechanics: Pulling while Invisible
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  #39  
Old 09-05-2012, 03:00 PM
uygi uygi is offline
Fire Giant


Join Date: Oct 2010
Posts: 782
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Sneak allows you to retain "hide" where having invis casted on you does not. Minor difference, maybe not even worth noting. I think it was revealed here that another bug is in place that if you are under the effects of sneak/hide having an invis break from you during it makes it permanent. Relapse posted this somewhere, go test here.

Sneak + hide also grants invis + invis to undead, where invis is just to normal mobs that can't see invis.

Entirely obvious and probably not the answer you were looking for... but, what specifically do you mean?

If you're asking if someone should be able to single pull using sneak? Absolutely not, same with invis / invis to undead. I think, as Ambrotos pointed out, mob hate lists are not working correctly.
That's not what I'm talking about.

Monks pull by tagging and running back, then FDing. They then sneak, so that when the mobs turn their backs to go home, they can't see the monk. The monk then tags again while sneaking, and only the mob that was attacked will notice because the others can't "see" the monk. As I'm sure you know, mobs can always "see" players they have aggro on. As has been said, Verant never had any idea FD would be used this way when they gave it to the monk class, so that very thoroughly throws the "never intended" argument out the window. The real question is is it classic, and I never played a monk but I'm pretty sure what I'm describing is how monks always pulled on live.

Not trolling here, just can't see how this is really any different from using invis. Invis, IVU, hide and sneak all do the same thing: they make the mob unable to perceive the player. Different forms of functional "invis", and different combinations behave somewhat differently, but they all set faction to "indifferent" when in effect.
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Quote:
Originally Posted by azeth View Post
6 hybrids in one group.. i believe you may actually LOSE experience per kill.
Last edited by uygi; 09-05-2012 at 03:05 PM..
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