Filtering OOC isn't the same as turning it off. With OOC off, people play differently. They run to dungeons to get groups, auction in ec, etc. Filtering OOC makes chat classic, but it wouldn't change the way people play. By forcing OOC off for everyone, people have to adapt their playstyles, giving the server a more classic feel.
Yes, it does suck trying to find people to group with late at night. I've had good groups break up because when I need to log there are no replacements lfg. But would global OOC change this? I think its safe to assume that people use lfg when they want to join a group now. If there is no one lfg, then there is no one lfg, regardless of whether or not there is global OOC.
Socializing is harder now, but there are ways to still talk to people without OOC. Between my guild, friends, and mumble, there is usually always someone for me to talk to until at least 3 AM EST. I do miss some of the OOC converstations from when it was global, but the social atmosphere is much more similar to how it was when I played EQ now. There were always times when you had no one to talk to. Chatting with hundreds of people was nice, but it was never how EQ actually was.
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