Quote:
Originally Posted by Vayder
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Looking at Lucy there is no differentiation between CC spells and others. I originally thought this was a big problem to Nirgon's explanation but after reviewing the spell lines I think it seems ok.
It just makes debuffing all the more important.
Wizards lose out on Ice Comet and others but have lures that will land.
Mage spells all suck unless they Malo first.
Enchanter spells all suck unless they tash first and even then are suspect.
Clerics won't land anything.
Necros have some iffy spells, others that are difficult to resist (Ebolt) and the fire line that's basically unresistable.
Shamans have most of their DOTs very difficult to resist and get a debuff just in case.
Druids fire line is marginal without a debuff but have Winged Death (basically unresistable)
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This is correct, Searyx is wrong about the other spells landing "plenty". They would land with PARTIALS, significant PARTIALS. They would also be resisted statically with the resists you have mentioned before (120CR for ice comet resist) etc. Here you have ice comet essentially being a low mana lure that is twice the damage of their kunark lures. Druids spamming starfire that would literally be resisted 90% of the time with 80FR in kunark. Did no one pvp before this EMU server crap?