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Old 08-21-2012, 03:37 PM
Houdiny Houdiny is offline
Kobold


Join Date: Jul 2012
Posts: 108
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Quote:
Originally Posted by lawll [You must be logged in to view images. Log in or Register.]
I think the game mechanics of any raid boss in BWL, AQ and nax has a way harder learning curve then any EQ raid boss. Just because a bunch of adds spawn and need to be OT or mez doesn't make it hard when you have been doing this since classic. Blizzard put mini games into raiding and it wasn't always just about combat to win. They made raiding fun for a lot of people that's what EQ was lacking by far.
You are very correct. Agree 100% about the difficulty in encounters getting more evolved. I only listed encounters up to a certain point in time. There are encounters even later in EQ that are much more similar to what you are referring too. Sisters event in Demiplane comes to mind. And there is another text based encounter in Demi plane but can't think of the name of it. It's like playing a game with the NPCS. But don't you think that is due to having more technology and more ideas flooding the MMO market? From being 5-8 years newer? Have you tried raiding in recent EQ? I personally haven't. I quit raiding about 2 years ago. So I can't say EQ doesn't have some of those same strategies and qualities. They probably do. Vanguard had similar strategies to what you speak of. The Karax fight is like playing the Simon says game moving all around in just the right areas. So I'm sure SoE has implemented into EQ. The only problem is EQ doesn't have 12 million subs playing it today. It's washed up, old news, ran it's course.
Last edited by Houdiny; 08-21-2012 at 03:54 PM..