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Old 06-02-2010, 03:41 PM
stormlord stormlord is offline
Planar Protector


Join Date: Nov 2009
Posts: 1,165
Unhappy

Quote:
Originally Posted by girth [You must be logged in to view images. Log in or Register.]
I don't get that when I do it. I also don't get anon people when I do for instance a /who all 50 cleric - yet I have people I know that see anon when they do both...

Whats up with that?
I'm not 100%. I know that /who returns anonymous players. I'm not 100% that /who <zone> returns anonymous players. But the rest of the points still stand. All global chat does is (more conveniently, but at the cost of increased spam, especially during peak hours, and of, as some say, unique communities) better connect you with anonymous players and those who're probably already too far away to make it practical. And anonymous players are probably not the ones actively looking to group with you or talk with you, or they wouldn't be anon.

If you can't find a group locally, the fault is not on lacking global chat, the fault is on population. Because if you have to run across the world to get a group, then this game is broke. One way to resolve that is to add world teleporters or pok books. Another way is to increase population. There're infinite ways.

At some point, we reach a population where we don't need global chat. There're arguments for and against. When I voted, I voted against removing /ooc until population increases. Now that it's removed, I'm doing what I can adjust and make it successful. These points, which i've made a thousand times, are separate from the fact that if you can't find a group unless you run across the world then the game is broke. Global chat won't save us if we have to run across the world to get a group because at that point, it's a matter of distance, not chat.

When the number of zones exploded in live, and population steadily (slowly) fell, they added luclin spires and pok books and guild hall portals. They did that to overcome the vast distances between players (lots of zones!). In fact, even without a falling population, they still would have had to add teleportation methods. Either that or they could make some zones hub zones, and have multiple connections to zones from multiple zones. A live developer recently stated that every zone in live is about 5 zones away from any other zone (2008-09).
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Full-Time noob. Wipes your windows, joins your groups.

Raiding: http://www.project1999.com/forums/sh...&postcount=109
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"Global chat is to conversation what pok books are to travel, but without sufficient population it doesn't matter."
Last edited by stormlord; 06-02-2010 at 03:59 PM..