View Single Post
  #33  
Old 06-02-2010, 03:16 PM
stormlord stormlord is offline
Planar Protector


Join Date: Nov 2009
Posts: 1,165
Default

Quote:
Originally Posted by Xenephex [You must be logged in to view images. Log in or Register.]
I don't mean this as snide, but welcome to their world. It's hard, it's inconvenient and it's tedious in a multitude of ways - just like it was when we all started. And back then, the devs did not care about our opinion; they really did not want to know what we wanted.

We bitched, we moaned, we groaned - and we kept playing. And we rushed back here when we found out about this server.

I can think of a bunch of things every day that I wish were different; would it really kill the game to leave the translocators up all the time? How about... well, you get the idea.

As soon as they start running this according to polls, we're headed downhill. Because what most of us are going to want is to make it easier - just little things that won't really affect things all that much. Just because that is really inconvenient.

And eventually, we'll get what we want, and then discover that we're just not enjoying it that much anymore, and we probably won't even understand why.
I think we had it easier with our higher population and p2p service. I don't know about what others thinks, but I remember a lot more people in the zones in 1999.

But stop making this an 'easy vs hard' argument. That's the root cause of all this confusion. This is less about easy vs hard, and more about classic vs live. They're different games. That's what matters. When EQ lost population over the years, the developers were forced to make some things easier, but overall, the difficulty or tediousness of the game remained the same. That's what so many people don't understand. The reason people want classic, the reason project 1999 exists, is because it's a different game compared to live. So all of the changes over the years to compensate for falling rates of new players and because of attrition made EQ, gradually, over time, into a completely different game. It was not a change of opinion. It was necessary!

Let me restate: classic is a different game compared to live.

I'll give an example. Global chat. We all know the connection between population and global chat (or i hope so). If there're enough people, we don't need global chat. If there're too few people, we need global chat to compensate. Understand? Same thing applies to everything else in the game. When population falls, the game necessarily must be easier, but that doesn't mean it's easier for players!!! Understand? I hope so! It's all relative. Hard at 200 population is not equal to hard at 1000 population. Stop thinking in absolute terms.
__________________
Full-Time noob. Wipes your windows, joins your groups.

Raiding: http://www.project1999.com/forums/sh...&postcount=109
P1999 Class Popularity Chart: http://www.project1999.com/forums/sh...7&postcount=48
P1999 PvP Statistics: http://www.project1999.com/forums/sh...9&postcount=59

"Global chat is to conversation what pok books are to travel, but without sufficient population it doesn't matter."
Last edited by stormlord; 06-02-2010 at 03:33 PM..