I think EQ went wrong when they made the melee classes - they suck balls and melee combat is no fun at all, and the warrior class has to be the most boring implementation of a warrior in any game I have ever played. You only have to play WoW for 5 minutes as a warrior/rogue to see that the melee system is far more dynamic and interesting, and for that WoW killed Everquest.
Want to have fun as a melee you better roll a hybrid - OH WAIT - 40% exp penalty in a game with ridiculously slow levelling.
A decaying skeleton hits you for 2 points of damage!
You try to hit a decaying skeleton, but miss!
A decaying skeleton hits you for 2 points of damage!
You try to hit a decaying skeleton, but miss!
A decaying skeleton hits you for 2 points of damage!
You try to hit a decaying skeleton, but miss!
A decaying skeleton hits you for 2 points of damage!
You try to hit a decaying skeleton, but miss!
A decaying skeleton hits you for 2 points of damage!
You slash a decaying skeleton for 1 point of damage!
A decaying skeleton hits you for 2 points of damage!
You are unconscious!
A decaying skeleton hits you for 2 points of damage!
You have been slain by a decaying skeleton!
It is a shame really, because the casting classes in this game are awesome as is the whole world, most of the Classic zones and atmosphere.
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