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Old 06-02-2010, 03:40 AM
Sparkin Sparkin is offline
Kobold


Join Date: Mar 2010
Posts: 118
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Quote:
Originally Posted by Ropethunder [You must be logged in to view images. Log in or Register.]
Bad. AAs throw balance out the window and substitute skill with playing time.
? Character power in all MMO's is based off playing time. Yes, there is hopefully a good measure of skill involved, but in the end most of a character's power is based off relative playing time. Even before AA's were introduced, power is based off playing time, only in the form of gear.

I'll take the AA's they gave us over none, but I agree with the folks saying they could have been better implemented. The OP suggests you had choices to make which direction you wanted to go with a char, but they were pretty short-term choices. In the end you were just going to get them all, which was pretty boring.

The biggest mistake they made with AA's though was always the ability for old / new players to catch up. There needed to be a system to help them do it a much faster manner. I guess maybe they did some things to help with that eventually? but only after it was too late. Or as suggested if there was some sort of AA cap where you had to make choices, it wouldn't have been an issue.