Why has it taken so long to fix the root / stun / whirl (yes its a stun but its literally supposed to not land) line? Such a major game breaking PvP issue.
Fight for YT, item loot or teams or whatever who cares I guess on that stuff comparatively... but this along with the mage bolts really has to get fixed here.
Otherwise, what I experienced (with another "No No" to gripe about aside) with another server with broken raid mobs and very flawed resist code. These problems should not have made it to Kunark.
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