Thread: Game Mechanics: Monk: Eaglestrike / Silentfist
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Old 08-12-2012, 06:35 PM
maximum maximum is offline
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I think these are the Velious changes. There's not much empirical data about the Kunark era Monk disciplines, which is why the developers can't really adjust anything (without actually seeing a monk log during 2000-2001).

In addition, Thunderkick timer is a joke. On Live, monks got at least 3x Crit Kicks off before the discipline finished.
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Last edited by maximum; 08-12-2012 at 07:07 PM.. Reason: tense
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