I put that first sentence because the OP was talking about this 'great wizard' who did a lot of stuns and roots, i.e. played like a enchanter, except without mez or buffs. And did less damage too. A 60 wizard with clarity gets 30 mana/tick regen and spells that do about 4 damage/mana. That equates to almost exactly 20 damage per second. An enchanter charmed pet does 100 damage per second. Granted those seconds aren't the same (all seconds/combat seconds) but still, if you are fighting 1/5 of the time your group sucks.
Of course all this changes on a raid scenario.
Also no warrior is going to steal aggro from a paladin unless the paladin is asleep at the wheel.
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