Quote:
Originally Posted by SamwiseBanned
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xp loss upon pvp death was classic (sz), in fact I remember it being more but maybe thats because I was a newb back then.
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Scrub, pvp loss was NEVER classic on ANY pvp server. Sullon was also the last pvp server to come out and makes the word classic non-existent. Plus, Rallos was the most hardcore server and even that wasn't xp loss.
"QQ if they remove the xp then..thenn... then i'll be bind rushed!!" WTF if a naked caster of any kind has time to get full mana, mem his spells and still kill you naked and haven't left the area, you deserve to die. "BUT THE MONKS!" oh yea, 0.2% of the population .. get over it.
We are worried about bind rush, but what happens more often than bind rushing is chain pvp deaths/trolls. You think bind rushing, the rare occurrence, is worse? WTB logic
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Edit: Someone else said something about investing time in xp is the same as investing xp in coin. Try saying that to the people with MASSIVE hybrid xp penalties O_o Coin is special for loot because you can keep gathering it, and depending on how risky/greedy you want to be you can risk getting more before banking it. That's your loss if you stayed and was greedy/lazy. Xp loss is whether you are playing smart or not -- not cool, especially on super repeat/chain ganks.
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Furthermore, this prevents chain ganks/corpse camping on the same individual!! No reward = they move on. Killing a naked guy trying to recover his corpse resulting in xp loss is satisfying and will encourage this as it happens all the time with no GM reinforcement (that i've ever experienced or heard anyone experience)