Quote:
Originally Posted by Dullah
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Fixt.
Melees become much more viable in kunark. They are hard to play with the custom resist system because you need MR in every slot to reliably resist CC spells. Melee are always harder than caster because when things go bad, there is no gate spell, and like i said, eventually you will get rooted and die.
Melee are excellent in group pvps.
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My biggest experience with PVP was during Kunark. I can say that hybrid classes like a ranger and a SK had a huge advantage with snares. If a rogue could land a slowing poison it was usually game over for casters. This of course all changes at max level, but generally SKs and Rangers were scary business. Get teamed by a druid with any melee class and you were in for some hurt.