Initially the server had you respawn with a full mana bar. I think that made the case for XP loss.
That was changed and now you respawn with no mana. I think this prevents bind rushing.
Melee's aren't usually an issue with bind rushing since they have to run back from a city. If it truely is an issue, have them respawn with 20% health.
I don't see a reason to keep XP loss in. I do believe there would be more PvP without XP loss.
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Zeler
TZ-The Highland Army
SZ-Malignant, Hate
Stormhammer-Science of War
The Rathe-Precision Strike
R99 - 52 Necro
P99 - 34 Mage

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