Quote:
Originally Posted by knottyb0y
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I think another good move would be to allow the encounter to reset but give it a substantial re-spawn time. Respawn timer would be something like 1-2 months + a random number up to 28 days. While it would still allow guilds to release the sleeper and limit access to these valued items, there is still a small chance that more of the populace would be able to experience the encounters and farm warders etc. While at the same time for at least 2 months Guild A could do their happy pixel dance.
In my opinion rethinking implementation of classic experiences would be the most beneficial for the server as whole.
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This is a thoughtful compromise.