Thread: OTHER Ideas
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  #70  
Old 07-16-2012, 07:19 PM
HippoNipple HippoNipple is offline
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Join Date: Jun 2010
Posts: 4,095
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Quote:
Originally Posted by Tr0llb0rn [You must be logged in to view images. Log in or Register.]
All your cons in the end are trivial and look to be desperate grasping for excuses.

The server is here, people are on it. Play or dont play, those left playing do not give a damn either way. The ones currently playing on red99 are the type that will NEVER play on a hack filled joke box like LoZ, just never gonna happen.

The funny thing is, former FFs tell that only like 4 FF's total are even left playing on LoZ. I dont blame them, when a game is easy, it does not keep you invested or occupied very long. See: all the wow clones in the last 10 years that everyone quits after the first months sub runs out.

Classic Red legit EQ is for the long haul.

Looking forward to classic Kunark very soon, then Velious later on. Gonna be a blast.
But the whole point is that people are not on this server. It is one of the lowest population servers there is. There are more people playing several of the standard servers. This server potential is 20x greater then what it has realized. Some people may be to harsh on this server, we all like things about it, but you are a fan boy that is stubborn and in denial.

Dragon loot has nothing to do with pvp kills, not sure why you brought that up.

Exp rate is not good on this server, I don't care what you say it is and everyone else agrees.

Two boxing allows people to do content they can't do alone and with a small population. It never has a place in raiding or PvP other then a couple buffs maybe. It doesn't replace people. At max level 2 boxing in PvP will just get you killed.

PvP does need a sting. It also needs a reward. As I mentioned in my post the current system is neutral/lose. Having pvp stats and global recognition is a great way to do that. If you want it hardcore, then some sort of item loot. Exp penalty is not a good system. Putting up items in PvP fight is fun, putting up time grinding on mobs is boring, frustrating, with no reward for the winner. Also, no one even knows of your victory since there are only 20 people on in the server. Empty, pointless, frustrating.

The server has all the things a server needs to be great that takes time, effort and talent. It is missing some easy, key aspects though. You can say it is perfect all you want but that shit box LoZ with all its problems, has 5x as many players on it because of insight on what is fun in a game. If you want to say there are 2 boxers on it, then you can say it has 3x as many people.