Quote:
Originally Posted by Kluren
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*in my opinion*
The closer this project remains to Verant's Classic Everquest the closer we will be to the epic experience we all knew.
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We really do try. There are a lot of things, limited by the client. And there are some things that were bugs and very unbalancing, that we will not implement. And there are some things, that were bugs, that have more of a "classic" feeling, that we will implement (if we can).
And then there is bad memory, no documentation, and our best guesses.
Then there is everything else.
Haynar