Quote:
Originally Posted by Lazortag
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Normally this wouldn't be any of my business, but what if another guild wanted to compete over Trak? Why is it fair that your punishment for BDA's behaviour indirectly punishes other guilds? The way I see it as a third party, what BDA did didn't preclude us from competing, but claiming first-to-15 did. I'm not saying we were planning to contest Trak that night, but it discourages us and other casual guilds from doing so in the future when this kind of behaviour is the norm.
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What did BDA do that deserved to be punished? Is killing juggs/reets and hoping to get lucky on a trak spawn bad behavior now? We don't ask everyone to camp out their main and be sitting at the login screen ready to be on within 1 minute, so when we have alot of people on we kill juggs and reets get spells and a few items and hope trak spawns. We have employed the same strategy on numerous occasions in the past and only once did we get a trak spawn while doing it.
Divinity tried the same strat Monday night but had no luck on trak spawn.
Tmo used to the rules to claim the spawn, I am not that upset about that. It sure beats Darthdeath training us. I would take a lawyer over a criminal everytime. It was even suggested during our jugg run that we should sit on the spawn but we deemed the costs outweighed the benefits b/c it makes the encounter much harder and this rule had not been used in quite some time which we thought would lead to a sort of arm's race scenario. Its been used again so I expect it will be used often now anytime a mob goes late in window.
I will say that I agree with the OP that if you are going to use the rule to have the gms award you the "camp" then you should be required to maintain your camp. Moving the 15 away the second the other guild moves along is pretty lame and for anything else would be considering leaving your camp. The discouragement for using this rule is that it requires a great deal of dedication and effort to get the mob as well as a more difficult encounter.