Thread: Game Mechanics: group experience issue
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  #3  
Old 07-03-2012, 02:42 PM
soniknoise soniknoise is offline
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Join Date: Jun 2012
Posts: 6
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Right, the higher level should still take their piece of the pie and throw it away or it could easily be abused. Assuming the actual server code isn't too different than what I looked at from eqemu base, this change should do that. The higher level gets their experience filtered out later in cmember->AddEXP.

My recollection is foggy as well, but I do think it worked this way.
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