Thread: Game Mechanics: group experience issue
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Old 07-03-2012, 02:33 PM
soniknoise soniknoise is offline
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Join Date: Jun 2012
Posts: 6
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I'm not advocating changing the aspect you describe. The
"diff >= (maxdiff)" is still in there to limit the overall level difference of the group.

The change I describe would allow a level 10 to group with a level 15 and allow them to kill a mob that cons green to the 15, but blue to the 10 and the 10 would get experience and the 15 wouldn't. Currently that doesn't work.
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