Quote:
Originally Posted by Alarti0001
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If you want to get to the soul of the creation of EQ you need to look at the MUDs brad played since he stated they designed this game based on muds.
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I don't particularly want to research Muds to get to the soul of EQ thank you. I did know that Brad and crew got a lot of the basic ideas (naturally) for their new game from past experiences and that some of them had played Muds.
The point of my post is simple. Certain people, Autotune most vociferously, are placing the idea of GVG competition above all other considerations when it comes to accessing high level, resource-constrained content. They imply that it is natural (which I agree with, given the lack of resources and the nature of humanity en masse). What I don't necessarily agree with is that it is "right", "fun" or even best for the server. Lots of "my group vs your group" things that a minority of humans will do, especially in groups, is natural. They are not necessarily good, just because they are natural (e.g. war, slavery, rioting).
Above and beyond all, this idea of GVG competition should not necessarily be considered inviolate, which is what these vocal TMO folk and others, would have us all do.