Quote:
Originally Posted by mwatt
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They didn't want to instance EQ, it went against the MMO idea, I'll grant you that. What I don't agree with at all, is the conclusion you jump to (with no intervening logic) that "MMO factor" means that competition by guilds for raid targets was ever intended to be an integral, primary mode of play. For YOU and the "top 20%", maybe that it is what it is all about. The rest of us want to play the game WITH other players, against the environment - Not GVG against TMO.
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The MMO factor is just what it is. You deal with people with all types of personalities. It's quite evident from different people's past experiences on their servers that each server was different. Some were more casual, some were not. I see no reason to take out the MMO factor on purpose or to bypass it with enforcing rules that sway the MMO feel. Part of what made p99 great was the unknown factor of what another guild was going to do and having to deal with other players in all aspects of the game.
The only thing that is truly wrong with p99 is the way raid targets spawn. The rest of p99 is well within reason for the most part.