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Old 06-27-2012, 08:10 PM
Autotune Autotune is offline
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Join Date: Jun 2010
Location: Auburn, AL
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Quote:
Originally Posted by Flunklesnarkin [You must be logged in to view images. Log in or Register.]
The only part we disagree on is that GM involvement would make the game more fun which is where the origin of the two server idea for casuals comes from (and I wasn't the OP of the thread ;p)


but I do agree with you that two servers will never happen (and have stated previously in this thread).. and I have little faith in the management team of the server here to solve the problems of the raid scene.

bottom line.. there will continue to be a mire of complex loosely and inconsistently enforced rules that don't strike at the root of the problem here.

Non-classic raid techniques, non-classic batphones, and non-classic strategic accounts placed all throughout the game. all of this combined with a slower than live development and TMO attitude on what is fun (cockblocking others) leads to a thread like this.. which is going to go no where ultimately.


not to turn off new people from the game.. give it a go level up.. but I'd avoid the raid scene entirely or play a new game once you get there.
The server will solve itself if they ever get around to changing the spawns to a more classic nature and do repops. The longer they waste not doing anything the worst things will get, but changing the spawns to keep all the targets spawning really close together has been viewed as a problem solver ( for the most part ).

I can not fathom why this hasn't been implemented when it has been brought up for months and months now (at least 6months) by multiple people in every thread ever about fixing the raid scene.

I am definitely not saying that the current setup is the answer, but I know for a fact that rotations will not solve problems (especially for the GMs).
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