Quote:
Originally Posted by Autotune
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More GM involvement isn't the answer and the staff doesn't want it. Your ideas will never happen. Plain and simple. I've tried to show you why, but you seem to think you're right and have the answer. Well, sorry bro, it's wrong.
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The only part we disagree on is that GM involvement would make the game more fun which is where the origin of the two server idea for casuals comes from (and I wasn't the OP of the thread ;p)
but I do agree with you that two servers will never happen (and have stated previously in this thread).. and I have little faith in the management team of the server here to solve the problems of the raid scene.
bottom line.. there will continue to be a mire of complex loosely and inconsistently enforced rules that don't strike at the root of the problem here.
Non-classic raid techniques, non-classic batphones, and non-classic strategic accounts placed all throughout the game. all of this combined with a slower than live development and TMO attitude on what is fun (cockblocking others) leads to a thread like this.. which is going to go no where ultimately.
not to turn off new people from the game.. give it a go level up.. but I'd avoid the raid scene entirely or play a new game once you get there.