Quote:
Originally Posted by Dullah
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On a pvp server, the goal is defeat the evil monsters while overcoming your enemies to do so.
If this isn't your goal, you probably made up your own to validate your existence.
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so your priorities == PvE first PvP second ?
My goal in EQ was to kill people on the other team as often as possible + protect the territory I considered "mine" (dark zones). At no point did I ever give a shit about "defeating the evil monsters". I in fact positively hated raiding and the only time I ever showed up to raids was if I was there to crash the party. I would farm the bare minimum of gear I needed for pvp, and that was it.
My routine when I played this some 10+ years ago was to log on and literally drive the lighties out of the Kunark zones. That is all my guild did. We'd try to take back Karnors Castle on the regular, as KC and DL would have 70+ lightie targets all the time. I spent 95%+ of my playtime pvping. Why else would I play on a red server?
It's really just pathetic that these supposed pvp servers always degenerate into who can outzerg eachother for pve raids until one "wins" by proxy of being the fattest.
On live there were enough guilds in the mix to prevent this from happening. The FFA ruleset doesn't help and neither does having no cap on guild size.