Quote:
Originally Posted by Shiftin
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For probably the 10th time directly addressing this point at you, there was minor variance on live. No variance with 4 raid targets in pre-kunark with a server of 800 average players on a night was insane. There are now many raid targets on both 3 and 7 day respawns.
4 day variance is insane on any server, ever.
You could actually be classic AND make people happy. The solution is an incredibly simple one of significantly reduced variance and at least bi-weekly simulated patches. It's impossible for 1 guild to get everything on a patch or pseudo patch and having most or nothing in window forces guilds to choose and allows more than the top 1-2 guilds to get stuff even on non patch days. It also burns people who choose to pursue raiding out much slower because they get off days.
Why do you completely ignore cogent arguments like this that have a tremendous amount of player support AND bring your classic server more in line with the classic EQ experience?
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Abrasiveness aside, this sounds like a great idea.