Quote:
Originally Posted by Frieza_Prexus
[You must be logged in to view images. Log in or Register.]
For the majority, no Gms would undisputedly lead to community solutions, yes. That much is clear.
However, there is still the unaddressed minority with functional "veto power" in terms of abuses. There is little to no recourse against these individuals. Therein lies your problem.
|
What do we have now? A minority (basically 2 active individuals) who are GMs that have functional veto power in terms of abuse. There is *zero* recourse against these individuals.
Which is the better situation? IMO at least a player can be trained/griefed/ks'ed back. And a player doesn't have the power to literally stop you from playing the game on a whim.