Quote:
Originally Posted by Atmas
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The last couple of posts were about the engine not the target audience. I mentioned in previous posts that WoW is good at the wide range easy to advance style it aims at. I mentioned also that I definitely found EQ more imersive. As far as the art goes I was never a big fan of WoW's cartoonish characters but they also did well for what they were shooting at.
I liked vanilla WoW, but not as much as EQ. Original EQ will probably forever be my best MMO gaming experience. However, this does not perclude me from saying that WoW is a very well made game.
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I don't get why people get so mad about just killing the grind in the game and making everything straight to the point. Vanilla WoW was really bad and incomplete but had the engine to build on. Take a raid of 25 EQ players and drop them in a WoW heroic raid to see how advanced of a mmo player that are. EQ was immersive because of the grind to make the game close to real life as posible. Sony knew this wasn't bringing in money and keeping the player base happy (only the 1% were happy). That's why SoL changed a lot of the grind in EQ to advance the mmo market to the next level.