Quote:
Originally Posted by SamwiseBanned
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guess im too immersed in the little eq lore i know or SZ spoiled me with the ruleset i like the most. this is a bad example but counter strike would never have left beta had it been ffa. i know fps is a completely different genre but same thing applies, i dont find ffa/death match games to be fun.
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Heres the difference, and why I never liked FFA anythings.
Teams you have a common goal. People you HAD to work with. It gave you an arbitrary group of people who you had to band together with.
FFA you don't have the drive to "stop Hate from getting Dain this week."
Teams gave you an identity and a reason to keep logging in. FFA never felt to me, as if you had a REASON to go kill someone, other than to be a dickbag after that bad day at school when the bully took your lunch money.
SZ was my favorite ruleset. No rules. Teams, no level range, and accelerated EXP.