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Old 06-20-2012, 12:32 PM
Alarti0001 Alarti0001 is offline
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Join Date: Oct 2009
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Quote:
Originally Posted by radditsu [You must be logged in to view images. Log in or Register.]
HIjacking chest's comments here.

So there were talks that fixed spawn mobs would /can be rotated?
If the changes get rid of variance will the older variance raid mobs be put on the table for a rotation? In a way a guild that is smaller than bda but super capable guilds like divinty or acryid could be placed upon it?

Also, if velious is actually coming sooner than later are you going to really bother with kunark mobs so much outside of VP?

I hate to seem like I am prying with what your future intentions are going to be. BDA in this two week raid ban has been very open with what we are doing. I am also assuming BDA would continue to do so in the future. A fair amount of ill will could be worked out with a stance saying, publicly, what you would be willing to work with.

The Ragefire rotation was a great idea, and it seems like you guys had to do some compromising to get it to work with the guilds. Now, almost every cleric that wants a click stick and has put in the effort has one. Your individual members should love that they can call upon a BDA or Divinity cleric to get them rezzed in the middle of nowhere.

You guys still hold the cards when it comes to dictating the terms obviously. So you can either come to the table on this stuff(if you have not already done so), or lock down every raid mob forever until everybody gets bored at high level and quits. The lower population in the last months seems like this is part of what has been the case.
Of course if velious comes out we will be focused there. With the exception of Phara Dar there is nothing we need in Kunark. Other than a few epic pieces here and there but TMO is over 95% epic'd (necros draggin us down).

Variance would suck honestly it would just mean a rotation (which eliminates competition) or poopsocking which is really just lame. If we are going to put in a rotation we mine as well just petition the GM's to give every guild loot each week.

Raiding im sure is part of what has been the cause of people quitting but people are quitting from TMO too. The main cause for server decline is the 9+months late Velious. Its not EVERQUEST....without the Ever. Live constantly had new content pushed out. Velious was 8 months after kunark. 1 yr later Luclin, PoP was 10 months after Luclin etc. etc.

What makes this worse is this is not new content for most of us. We know the questlines, the bosses the zones etc. so content gets stale faster.
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Quote:
Originally Posted by Samoht View Post
It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.