As stated above, perl scripts do not work this way. To re-write the handin function for EVERY script would be not only annoying but a project on an atomic scale. I salute anyone who attempts this as I promise, you will be underwater for a long time. You'd need at least 5 people hitting this daily, testing and confirming each and every script to ensure that it works. With 5 people, working on this within a 2 - 6 hour time span might finish in a few months.
The fun thing about perl is that the slightest change can break the entire quest. So this means you need perl-savvy writers doing this mind numbing work day in and day out. There MAY be a method to change how hand ins are handled in the source but I think there are more concerns at hand right now than enabling multi-questing. MQing was a nice touch but I think it is unnecessary. Ofcourse that is my opinion and I don't speak for everyone.
On a side note, if P99 did do this and sifted through quests adding in a magical function that allowed MQing. Imagine the complaints they would get as people screwed up hand-ins, lost items (due to missed quests) and other assorted problems. It would only put more stress and work on the staff when their hands are already full as it is.
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