Quote:
Originally Posted by Alarti0001
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variance is the only thing that has made this a 24/7 job.
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This.
It's not classic, and of course the top end guilds are the ones who can put more time into tracking huge windows. Blaming TMO for having the time to track is dumb. Lobbying the devs to remove variance is smarter because, like with the patch when everything respawned (and you knew it ahead of time), mobs will respawn at a set time (which you will know ahead of time if you did any reconnaissance at all).
Personally, I think a more interesting tactic is to implement PvP for all 55+ toons on the server. Would take care of a lot of issues such as the following:
1. That lone gnome sitting on top of spawn waiting to FTE.
2. "Raid Force" will be a moot point as the PvP "winners" will be the only raid force left for a given spawn.
3. Revival of server.
4. See #3.