We had the same issue in Fear last night with a Glare Lord. It was snared and feared. It would run south for like 2-3 seconds, then warp up north past where it originally started going south, but be heading south still.
It feels like it's related to the patch notes about mobs turning around. it's like the server thinks the mob is still heading north, but the client thinks it should be heading south. So every second or two it syncs up and replaces the mob along a different travel route.
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Monk of Bregan D'Aerth
Quote:
Originally Posted by nilbog
Quote:
Originally Posted by Bruman
Leapfrogging is a dick move. It's not about "rules" or "ZOMG IT HAPPENED ON MY SERVER ITS FAIR".
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Truth.
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