
06-07-2012, 09:57 PM
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Sarnak
Join Date: Feb 2010
Posts: 225
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Quote:
Originally Posted by batkiller
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Shards of Dalaya did some good changes to the classes. They made it a lot more balanced too. For example all of the healers are useful in groups and raids. They removed CH chains by adding a massive recast time on it, so healing is back to how it should be. Clerics still have the biggest heal, but Druid heals are faster and more mana efficient and they make great padders. And Shaman similar to Druid but even more mana efficient, especially with their canni ability, they can out last everyone.
They also did what someone here mentioned with Pallys. Pal is almost as good at tanking as a Warrior, but their DPS is higher and they can chain cast their Group HoT spell which is pretty powerful. It basically tops up everyone's health so the cleric needs to only focus on the tank, and the few hits other people take (from AE's or whatever), are covered by the pally's group hot.
The other classes are tweaked too. Although unfortunately, it got to the point where it's not really Everquest any more, and it also became too easy. Great server though, I recommend it to anyone who gives P99 and try and realises they can't put up with the hardcore-ness of it anymore. But if you still like the old hardcore things, this is the only choice really, or that EQ Mac thing.
Although I gotta reiterate, regardless of what other douchebags might say about it, if you really are interested in seeing the true evolution of the Everquest classes, you have to play Vanguard. It's going to be free to play soon, so there's your chance. I could describe how the classes work if you like, but it would be best for you to play them.
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I liked Vangaurd before SOE took over .... they then did what they are good at, destroying games.
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