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Old 05-25-2010, 09:58 AM
Tetrian Tetrian is offline
Aviak


Join Date: May 2010
Posts: 54
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Best race : An agnostic one, for maximum usage from illusions and faction bonuses. But really, play whatever - outside of a few minor stat bonuses, it doesnt really matter. I generally play a gnome since they are just way cooler than anything else, and evil races can be a little limited when it comes to cities(not that it really matters to if you dont mind using illusions and all that). If i werent playing a gnome i would probably make a dark elf - high elves are just a bag of faggoty suck(their stats arent half bad though).

Starting Points:
Int + charisma. Some swear to int, some swear to charisma. Generally i put it all into cha, and rest in int. Some i guess, do it the other way around. You can generally max int fairly easy, and the size of your manapool as an enchanter isnt that important, its all about the mana regen - since you rarely are in full mana situations when the pulls keeps pouring in.

Important Enc-tricks:
Well, you can do alot of neat stuff with illusions and faction buffs, provided you dont fuck up your faction. For instance, being non kos in SOLB was pretty neat on the VZTZ server - but really, fucking around with factions is a bit secondary on a server like this one - just have it in mind.

In general playing an enchanter is all about timing, staying under the radar and off the agro list. I often see enchanters utilizing their AE stun way too much, since they panic and want to control a train immidiately - this can work, but really, you are atracting way too much attention this way, and a solid group should be able to stay alive for the few seconds it takes for you to lock down everything. You might feel successfull since you stopped the train, and the healer alive, but you dont want to be his mana sponge.
Time your messes and apply when needed. Study the effects of your spells all the way down to mana ratio, and look at your group and apply accordingly.

Dont be afraid to use root - its the cure against necros and retarded melees - and its often a help to root before breaking mez.

I generally use a combination of clicking, Movement and F8 to do targeting. The only thing i use macros for is to tell the retarded melees in my group which mobs are messed. Not that it really matters, but i guess it serves as a reminder to not bash in random skulls at will.

Any other "Enc-must-know" stuff ? im glad for any advice. Thanks [You must be logged in to view images. Log in or Register.]
99% of them sucks ass, and its also the most frustrating and the most fun and rewarding class in the game.

You are the deciding factor when it comes to fun and posibilities. Sure you can do dervish in N/Sro, or crocodiles in oasis or some other retarded zone. However, the same group could be tearing up upper guk or similar dungeon, which is alot more fun and rewarding on all parts. But something that also requires an enchanter and a descent group set up to function properly.