Quote:
Originally Posted by Greegon
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-please remove the crazy mob run thing or atleast reduce it (I have 2-3 melee guildies that quit specifically over this it seems, or maybe even diablo)! mobs are constantly fleeing at 20% at the same time that 4 oor mobs heal through walls-- bard speed run and train ensues
-The green mobs aggroing thing could use some tweaking too please! Sola now uninhabitable by even high lvl 40s--i've noticed that the bats in lguk don't aggro lvl 50s which is good but some other things are fairly annoying.
-I've noticed when kiting certain mobs that you cannot cast on them if they are moving in the water. Sad [You must be logged in to view images. Log in or Register.]
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All classic, non-issues. Bats in LGuk should be aggroing though :/