Quote:
Originally Posted by Torrinn
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One thing that would have balanced the teams on Sullon would have been to give the 'light' races good and neutral deities that approved of the use of necromancy. Then you could have Erudite, Human, and Gnome necros/sk's on the good and neutral teams. Maybe something like that could be added to red 99.
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I think that's a great idea.
Also, my point in making the teams "fair" was for raiding. Necros were a big raid advantage because of summon corpse. Evil team had a big advantage because of that, although the pvp aspect was an issue too.
Just as having "good" necros and sk's, there could be "evil" druids (human agnostic maybe?) and "evil" paladins.