Ok so I see what people were talking about. I was soloing a drolvarg sentry in KC and at about 22% he fled, except it was playing the actual RUN animation as he ran. AFAIK every mob has a walk\patrol and a run\pursuit animation. I definitely don't ever remember any mob in classic ever fleeing with the run animation unless feared with a substantial amount of HP remaining. Why was this change made? Or rather, based on what evidence that it is in fact classic?
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