procs at 20 at least on blue and it makes soloing unrest very viable in the 20-30 range, even beyond altho not nearly as overpowered over 30. It drops in guk in classic from a mob who also can heal and lay hands, making him kinda a PITA for his lvl.
If I was rollin a meelee on red I'd be torn btw ranger and paladin too -- but I think I'd go with paladin. I was a cleric on live and loved the survivability and utility pvp and a paladin by 50 can do most of the same tricks a cleric can with some unique ones of his own..plus actually being able to do dmg of course. Additionally I'd say the paladins a better pve class too for the grind -- I'm playing a pally on blue and I gotta say they're really underrated. I also felt the exp penalty didn't matter a whole lot under level 50, for what it's worth.
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Blue
-Propo Fol, Enchanter
-Adeno Sine, Monk
<Azure Guard>
Green
-Curare, Necromancer
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