Thread: FIX RESISTS
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  #88  
Old 05-18-2012, 06:12 PM
Seaweedpimp Seaweedpimp is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
Resists weren't very helpful vs significantly higher level mobs on Live either. Fuck even in Live with 755 to all resists or w/e it's capped @ currently I still get hit by everything from NPC's. As far as the actual discussion, which is resists vs. PC's, it was known that almost all magic spells were completely worthless but yet hear even with 200+ MR I consistently get mezzed, nuked, etc. My only real complaint about it is that for a server that consistently tells us "you can't have X cuz not classic" it sure seems hard to change the BIGGEST aspect of EQ PVP which is resists, to not be classic. It doesn't hurt or help me so it's not a cry, just an observation. Personally, I have no issue with nukes being scaled by resists, but CC spells need to be almost 100% resistant above 100ish MR. No other game has CC spells the like that EQ does where you can literally lock people down an entire fight.

Dude i have a hell of a time landing mezzes, whirls etc on a raid buffed nihil..

Ill admit im still not finished with my sol ro tash, so i use a terrible tash, but i can still seem to land a mez 1/6ish on a well MR'd target. If youre say 47 or so, with 90 mr, be prepared to get mezzed 4/5 times, rooted 3/5 times.