People keep saying that eq isn't a very good pvp game, but honestly I feel it's even less polished as a pve game. There are a lot of classes that are useless at the high end on blue servers that are much more useful on red servers. If you're contesting a mob on a red server, every class you bring can be put to use, whereas on blue a lot of classes' roles get reduced to doing patch heals or slightly extra dps. I'm sure a lot of people playing druids or rangers on blue sometimes get the feeling that a raid would have done just fine without them, but on a red server there are so many more ways to contribute to a raid, that you rarely feel that way.
Also, pvp is better for roleplaying. On red99 there was a guy who roleplayed a robot from the future, a few people who roleplay as crusaders for justice/anti-PKers, etc. In classic it was pretty common to find people roleplaying as elf (or any race) supremacists, some people just slew evil races, and some people played the game as if it was an FPS and just killed everyone, the list goes on. Eq is a much deeper game when pvp is enabled, and if it weren't for the low population/large number of douchebags I'd prefer the red server to the blue server.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity>
Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior
Project 1999 (PvP):
[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis
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