
05-18-2012, 11:25 AM
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Planar Protector
Join Date: Jan 2011
Posts: 5,290
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Might be waiting for a while on this one based on the server timeline.
Quote:
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January 9, 2001 3:00 am
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***Patch Day***
We’re happy to present today’s patch, which focuses primarily on
addressing issues that have been brought forth by EverQuest players. We
appreciate the opportunity to spend some time focusing on specific
issues important to you. Today’s patch includes the following:
*Disciplines*
- The “Resistant” Discipline now lasts 5 minutes instead of the
previous 1.
- The “Holy Forge” Discipline now lasts 5 minutes instead of the
previous 2.
- The “Weaponshield” Discipline now lasts 20 seconds instead of the
previous 15.
- The “Leechcurse” Discipline now lasts 20 seconds instead of the
previous 15.
- The “Deftdance” Discipline now lasts 15 seconds instead of the
previous 10.
- The “Puretone” Discipline now lasts 4 minutes instead of the previous
2.
- The “Sanctification” discipline now lasts 15 seconds instead of the
previous 10.
- The “Unholy Aura” Discipline now gives a 50% bonus to Harmtouch
(compared with the previous 25%) and causes it to save versus disease,
which should result in even fewer resists in most high-level
encounters.
*Spells*
- “Lay on Hands” has been improved starting at 40th level.
- The “Summon Corpse” spell is now available to Shadowknights.
- Corrected a bug that was causing damage while using the “Trueshot”
Discipline to be the same regardless of the quality of your bow.
- The spells “Focus of Spirit” and “Visions of Grandeur” now stack.
- “Harmtouch” is now resisted as if it were a “Lifetap” spell, meaning
that it is all-or-nothing, and nearly unresistable with exception to
encounters that are immune to magic or out of the acceptable level
range. In addition, maximum damage for Harmtouch has been increased
starting at 40th level.
- We fixed a bug that caused “Lure” type spells (Wizards) to be
resisted more than they should have been in certain types of
encounters.
- Melee attack timers will no longer be reset when a SK, Paladin, or
Ranger cast a spell. Previously these classes had to wait a full attack
delay after casting before they would attack via melee again.
*Miscellaneous*
- You may now adjust the clipping plane in the Hole. Previously, the
clipping plane was fixed. Many people requested the ability to bring
the clipping plane closer to allow them to improve their client’s
performance.
- Fixed several problems with trade-skill components that were not
dropping. Also added some new recipes.
- Fixed the Iksar “Shackle of Steel” quest.
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