Quote:
Originally Posted by km2783
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My point wasn't about him being questioned, and whether or not someone backed him up. My point was this: that thread provides absolutely nothing but hearsay, just like every non-dev posting in this one, and based off your quoted post and attitude in this thread, that's probably all you're going to provide for your vaunted evidence. You provide absolutely no real proof yourself and urge others to provide something you KNOW is pretty much impossible to do considering how long ago it was, insult people whose view is different from your own and that never insulted you in the first place, and then take this holier than thou tone after doing it which is just laughable.
The devs can only work with what they have. The burden of proof is NOT on the people who say it is working as intended. The burden of proof is on the people who say something is broken. To fix a bug one must know EXACTLY what is wrong and how to replicate it if possible.
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We can go round and round on this all day long, all night long, and on into next year, the fact of the matter is, that no one has any proof from live except for endgame data, and the best your going to get for low levels, is the input and feedback from newer players before they become accustomed to the server and their memory fades or becomes skewed. Sure the low end of the level system works for the people at level 50, thats just like saying healthcare works for the wealthy because theyre happy with it, but not for the working poor who dont qualify for the state programs.
As far as real proof goes, I dont think there is any. I wish there was, but I for one, have not found it and I've spent a few hours checking around. Yeah, there's data out there for lev 50 stuff, but not for any of the lower levels. Hate to say it, but it seems the guys who did the parsing were already end game when they got it into their heads to do it and never bothered to get records from the lower levels.
I've said it before and I'll say it again, a 35% miss rate seems rather high when attacking something a good 7 levels lower. Even if they instituted my hit formula and used the ratio of .5% for the HitBonus, there would still be about a 17% miss rate on the lower level mob due to skill disparity.
Ahh well.. Even if nothing gets done, atleast I can say I tried.