Thread: Game Mechanics: Human Cultural smith impractical
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Old 05-16-2012, 02:39 AM
Nuesnada Nuesnada is offline
Aviak


Join Date: Sep 2011
Posts: 58
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hey karana

I have taken block droping into account, when next patch goes live it still adds up to 55 days mininum of 3 to 4 hours each day to get ore alone to reach 242 skill. This time frame only holds true if the drop rate for each type of brick is even, unfortunatly so far in my 3 weeks of farming ore the small bricks are more likely to drop than large bricks. This tends to be the way sony programed things and so even though blocks will drop eventualy they will be rare imho.

I have been checking the merchants people just dont want to carry the ore its to darn heavy. Like i said in first post their is not enough poeple on this server to support buying ore from those who xp or farm items in sola.

I was their on live when human cultural was implemented I tried to skill up <1200 plus people on server was conservative numbers> players didnt know or care enoug to save the bricks most folks just let it rot it was just to darn heavy. I got to skill 200 and stopped I was spending 6 to 8 hours famring the ore on days i had no classes, I reallize it was just not practical, i was missing raids i was not spendig time with my guild mates. it was just not worth it on top of farming seafuries and fishing.

I took up smithing again the very first day they put in merhcant for HQ ore. Guess ill see if this server progresses to that point maybe then ill continue do human smithing

Thanks for listerning
Last edited by Nuesnada; 05-16-2012 at 03:04 AM..