Quote:
Originally Posted by azeth
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http://eqbeastiary.allakhazam.com/search.html?id=10974
"There are 2 of these. The first one spawns when you say "The Dain shall be slain for the peace we must obtain." and is green to a 65. Aggro him with anything and he depops and 2 giants spawn. The second spawns after the final boss (You will know him because you cant land anything on him).THis one is 60 and is exactly like the last boss. No spells land and such. If you let him go, you cant respawn him for 2 hours. If you kill him, you can instantly respawn the cycle. "
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http://sigils.net/topic/1100/Kael-Dr...1th-3-00pm-est
At 3pm est, we'll start meeting at the Wakening Land zone. I'm hoping everyone who's signed up and attending will be there at that time so we can get 30 mintues to organize thereafter. After groups are organized we'll head inside the manor. There are some giants spawned outside the manor, so hopefully we'll either have someone lvl 60 pull or a FD puller to pull these giants. Once we're in and we've killed the giants, I'll stand on the throne and say the lines "The Dain must be slain for the peace we must obtain" and this dwarf named Doldigun will spawn. I'll attack him, and two giants will then roughly spawn. After they do, we must kill the giant named Grondon First and save the 2nd last for last. Then the cycle of giants continue with just 1 giant at a time. Each time the giant's lvl will increase until the lvl 55 and lvl 60 giant. After the lvl 60 giant is killed, he'll shout something across the zone and Doldigun will respawn and try to run away. HE MUST BE ROOTED OR SNARED AT ALL COSTS otherwise the cycle is broken for an hour or 2 and we're literally screwed